6/18/2023 0 Comments Trials of mana difficultySimilarly to Kevin, there’s a purpose to her being voiced this way but it doesn’t make it any less annoying. I could barely stand her for a few cutscenes, let alone for more than ten hours of gameplay. She’s supposed to be a very important character, but her voice acting makes her incredibly hard to watch, and actively makes you want to avoid having her in your party. This doesn’t ruin his character but it does become a little grating at times.īy far the worst example of this is Charlotte. The point of his character is to be somewhat uneducated as a Beastman, but that doesn’t mean he needs to use the same intonation for most of his scenes. Despite being my favourite character, Kevin is often very irritating to listen to because of how he’s voiced makes it sound like he’s questioning literally every word. There are some characters who are affected more by these issues. It’s okay for some characters like Hawkeye, but it never feels great. Unfortunately, Trials of Mana’s English voice acting is a bit all over the place. There are a few themes that feel a bit repetitive, but generally, it’s very good and it also allows players to switch between the original and the remade tracks, which is always a good feature. The world and characters are beautiful, and the soundtrack is mostly spectacular. Trials of Mana also presents most of its elements very well. Trials of Mana’s world is an absolute stand out. For someone who hasn’t been in this world before, I genuinely want to again. The characters and enemies are also great, and I loved some of the things that felt very specific to the series like the dancing shopkeepers, sweets as items and cannons to travel. There are a few staples like the typical fire and ice areas, but then there are some really cool ones like the Sanctuary of Mana itself. The world is a joy to explore and full of genuinely interesting locations. Thankfully, Trials of Mana is endlessly charming, so the story faults aren’t too much of an issue. He may be a beast boy, but he’s also the best boy. All of the characters have interesting motivations and backgrounds, but the real standout was Kevin. No matter what, one character in your party will always be a bit left out from the story too, which feels a bit like a missed opportunity. The best character moments came from the small interactions they’d have when visiting a world, but it didn’t really happen much. Still, I don’t think the system works as well as it could, but I appreciate the game sticking to its roots and not trying to change too much. This may sound like a drag to some, so the game actually recaps you on events through a brief cutscene if you don’t want to stick around. One cool feature is that once you meet a member of your party, you’re able to play through their prologue section. However, because none of their stories lined up, I had three mostly one-note plotlines to follow. On my first playthrough I chose Kevin, Duran, and Hawkeye because their characters and gameplay style interested me the most. It’s great when you’ve got selected heroes and really encourages replays, but it can fall apart a bit if you don’t have the right characters. This system was very innovative for its time, though it has been seen in games a lot more since. Who you pick as your main hero will also have an effect on the final boss and palace as well as making them the central avatar of the story. Select pairings of the playable characters will also cause a bigger focus on certain storylines and cause more interaction between the heroes. There are six main characters to choose from, and rather than focusing on one singular main plotline, there are instead three different ones that entwine with each other and form one larger narrative. One of the things that always set Trials of Mana apart from other games was its storytelling. Whether you’re a complete newcomer like me, or a seasoned Mana player, Trials of Mana is absolutely worthy of your time. Is it still as genre-defining as it once was? No, but it’s an excellent game nonetheless.
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